Assets Create Story Runner YAML
A simple Asset Creation Example.
asset_label is not required but if unspecified the created asset will
not be accessible to later actions in the story.
arc_namespace (for the asset) and the
namespace (for the location) are used
to distinguish between assets and locations created between runs of the story.
Usually these field values are derived from an environment variable
RKVST_UNIQUE_ID (default value is
confirm: true entry means that the step will wait for the asset to be completely created before moving on to the next step.
--- steps: - step: action: ASSETS_CREATE description: Create new EV Pump with id 1. asset_label: ev pump 1 behaviours: - RecordEvidence attributes: arc_display_name: ev pump 1 arc_display_type: pump arc_namespace: wipp ev_pump: "true" confirm: true